From: Assets.ActivateAssetUsed for setup ambient audio in 3-0: passageStop C/RUSH in Chapter 2: wait, halt, stop, still, stall, holdSlow C/RUSH in Chapter 2: slow, slower, slothTODO: pastpillar and wcsasbools seems to activate some kind of animation. The other two are not used.UPDATED: If not mentioned, the word list is extracted from TypomanData/resources.assets. If you want to see more, just play the minigame.I shouldn't have missed anything unless the devs figured that one day someone like me will decompile the source code and decided to bury a very hard-to-find easter egg in their code.:/Btw, here's the dictionary if you're interested in that kind of thing as well: (WARNING: HUGE FILES AHEAD) is the real dictionary, is used for LIE. Update: There are new words added to the game.
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